Class DelegatingComputerLauncher
- All Implemented Interfaces:
ExtensionPoint
,Describable<ComputerLauncher>
ComputerLauncher
that to be used by launchers that
perform some initialization (typically something cloud/v12n related
to power up the machine), and then delegate to another ComputerLauncher
to connect.
If you are delegating to another ComputerLauncher
you must extend this base class- Since:
- 1.382
- Author:
- Kohsuke Kawaguchi
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Nested Class Summary
Nested classes/interfaces inherited from interface hudson.ExtensionPoint
ExtensionPoint.LegacyInstancesAreScopedToHudson
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Field Summary
Fields inherited from class hudson.slaves.ComputerLauncher
LIST
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
afterDisconnect
(SlaveComputer computer, TaskListener listener) Allows theComputerLauncher
to tidy-up after a disconnect.void
beforeDisconnect
(SlaveComputer computer, TaskListener listener) Allows theComputerLauncher
to prepare for a disconnect.void
launch
(SlaveComputer computer, TaskListener listener) Launches the agent for the givenComputer
.Methods inherited from class hudson.slaves.ComputerLauncher
afterDisconnect, beforeDisconnect, checkJavaVersion, isLaunchSupported, launch
Methods inherited from class hudson.model.AbstractDescribableImpl
getDescriptor
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Field Details
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launcher
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Constructor Details
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DelegatingComputerLauncher
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Method Details
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getLauncher
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launch
public void launch(SlaveComputer computer, TaskListener listener) throws IOException, InterruptedException Description copied from class:ComputerLauncher
Launches the agent for the givenComputer
.If the agent is launched successfully,
SlaveComputer.setChannel(InputStream, OutputStream, TaskListener, Channel.Listener)
should be invoked in the end to notify Hudson of the established connection. The operation could also fail, in which case there's no need to make any callback notification, (except to notify the user of the failure throughStreamTaskListener
.) Also note that the normal return of this method call does not necessarily signify a successful launch. If someone programmatically calls this method and wants to find out if the launch was a success, useComputer.isOnline()
at the end.This method must operate synchronously. Asynchrony is provided by
Computer.connect(boolean)
and its correct operation depends on this.- Overrides:
launch
in classComputerLauncher
listener
- The progress of the launch, as well as any error, should be sent to this listener.- Throws:
IOException
- if the method throws anIOException
orInterruptedException
, the launch was considered a failure and the stack trace is reported into the listener. This handling is just so that the implementation of this method doesn't have to diligently catch those exceptions.InterruptedException
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afterDisconnect
Description copied from class:ComputerLauncher
Allows theComputerLauncher
to tidy-up after a disconnect.This method is invoked after the
Channel
to this computer is terminated.Disconnect operation is performed asynchronously, so there's no guarantee that the corresponding
SlaveComputer
exists for the duration of the operation.- Overrides:
afterDisconnect
in classComputerLauncher
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beforeDisconnect
Description copied from class:ComputerLauncher
Allows theComputerLauncher
to prepare for a disconnect.This method is invoked before the
Channel
to this computer is terminated, thus the channel is still accessible fromSlaveComputer.getChannel()
. If the channel is terminated unexpectedly, this method will not be invoked, as the channel is already gone.Disconnect operation is performed asynchronously, so there's no guarantee that the corresponding
SlaveComputer
exists for the duration of the operation.- Overrides:
beforeDisconnect
in classComputerLauncher
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